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The Arcane Space Tileset After the release of a well known Dungeons & Dragons computer role playing game, Neverwinter Nights by Bioware, I became the team leader of a very talented group of 3D Modelers, Graphic Artists, and Script Developers. Our group, which I dubbed, "The Arcane Space Tileset Team", worked diligently and passionatley to create, I believe, one of the greatest game modifications ever. The Arcane Space Tileset for Neverwinter Nights is still available to this day, hosted generously by the IGN network. During development, our team used game names to fit the theme, and I was known as Mystic_Nexus, or Mystic for short. A list of every developer and contributor involved with the Tileset is listed in the original Version 1.0 Release Notes I wrote. My role within the team was: Project Producer and Coordinator, Atmospheric Tileset Design, 2D Graphic Designer, 3D Texture Artist, Placeable Model Designer, Spelljammer Ship Designer, Technical Documentation Composer, 2DA Designer, Technical Support, Webdesign and Domain Administration. The Arcane Space Tileset project was so large it required two Websites: The Mystic Nexus, primarily for news, developer tools, techsupport, community and training. While the Arcane Space Tileset Website was created mainly to showcase development status, Screen Shots, Tileset Updates, and User Documentation. Below are the main Website page highlights as they were during 2002 - 2003. Missing from the below highlights are the 100+ Sub-Category Development pages which would be impossible to post on one page alone. Click the smaller Images in the Image Map below to view larger pages that will open in a new window.
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